Field guide

How the alpha works right now. The game changes quickly; when the game and this guide disagree, the game is right.

Getting started

  • Your first steps

    Make an adventurer, settle into Evertrail Crossing and follow the tutorial through the gather, make, prepare and fight loop.

  • Tools & Store upgrades

    Tool upgrades from the Store: axe and pickaxe heads and handles, and the tools of the other skills.

  • Bank & equipment

    Keep your materials together, prepare a loadout and make space for what comes next.

  • Progress while you are away

    Leave a sensible plan running and return to the progress it could actually make.

Skills

  • Woodcutting

    Turn a grove into timber for bows, arrows, equipment and tool upgrades.

  • Fishing & Cooking

    Fish the six stretches of the town’s shore and cook the catch at the hearth.

  • Farming

    Crops, herbs and trees that grow on their own while you train other skills.

  • Crafting your next upgrade

    Smithing, Fletching, Herblore and Artifice turn gathered materials into useful equipment and preparations.

Worlds

  • Evertrail Meadow

    The first Woodcutting grove: a sunlit trail, ordinary trees and the beginnings of your next upgrade.

  • Cinderfall Abyss

    Burning trees, basalt and lava: the level-10 Infernal Woodcutting grove.

Combat

  • Preparing for combat

    Choose a style, equip for the opponent and bring supplies before starting a fight.

Community

  • Playing together

    Other players in every world and in town, chat, profiles, leaderboards and clans.

  • Clans

    Found or join a clan: a shared vault, projects, a hall that grows, a weekly goal and a clan boss.

  • The Market

    Buy and sell with other adventurers from total level 100, at prices players set.

The town

  • Evertrail Crossing

    The starting town: where you rest, fish, cook and use the crafting benches.

Exploration

  • Exploration

    The scout and the riverboat chart the land and the river while you train other skills.